Rules
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Introduction
All members of this Alliance shall
conform to the tenets of the Alliance Charter, the Alliance Rules and the
rulings of the Senate. Failure to follow the rules will result in punishment
define by the Senate. As a member of The Neofederation, you should become
familiar with the information on this site. By following the rules and the
spirit of the Alliance Charter and Alliance Rules, The Neofederation can only
become stronger.
Alliance Rules
These rules are the rules established
by the Executive and accepted by the Senate and are binding for all members of
Neofederation. All members of this alliance shall conform to the tenants of the
charter; Senate approved rules and executive direction.
General Rules
- 1. Never Attack a member of The
Neofederation.
- 2. Be courteous and show
respect for other members.
- 3. Maintaining memberships in
multiple clans is not allowed in the Neofed and is grounds for immediate
removal.
- 4. Treason of any kind from
within the clan will result in your account being deleted and your country
being destroyed by the loyal members of the Neofederation.
- 5. If you attack the same
target more then once in 4 days(without special permission), The
Neofederation will judge on a case by case basis if this attack was legal,
and if you deserve protection.
- 6. Do not do a retal from the
retal board until it has been approved by the proper authorities.
- 7. All members must follow the
instruction of the clan leaders within the scope of their powers.
- 8. All Members must either Do a
retal within 24 hours of it happening or post the retal on the retal board
for others to complete.
- 9. A member may not have more
then 2 claimed retals outstanding at anyone time. And the member must do a
retal within the prescribed expiry time after claiming a retal.
- 10. New members cannot vote for
their first set with the alliance
Breaking the General rules will result in a trial by the NeoFederation Senate
and assigned punishment if found guilty by the Senate members.
Activity Rules
- 1. Any member who does not log
into Earthstats for 3 (72 Hours) or more days and does not log notice with
the executive or Vacation forum will be deleted at the executive’s
leisure.
- 2. Any member who does not
update their status at least every 4 days will receive 1 warning before
deletion. (Unless a reason is give to the executive or vacation forum).
- 3. Any member who fails to
answer a role call on the member forum or important forum within 5 days can
be deleted for inactivity, unless they have logged a reason with the
executive or on the vacation forum.
Violating Pact Agreements
- 1. Any member who is found
guilty for breaking a pact with an ally (DNH, NAP, LDP,FDP etc) will he
retaled to the full limits by the allies without any FA help from Neo
Federation FA members.
- 2. Any member who breaks
above-mentioned pacts will be given one warning. If the member breaks the
pacts twice in the same set (does not matter if it is the same pact,
breaking any 2 pacts counts) the member will be put before the Senate for
punishment. The Senate has free choice in any punishment.
- 3. The member who breaks the
pact will get a mark next to their name for there first warning. This
warning can be removed if they complete 30 kill run hits
Joining the NeoFederation
- 1. Upon applying for the Neo
Federation a question form will be sent out to you. You have 24 hours to
submit the answers to this to the appropriate email address.
- 2. All members who wish to join
the Neofederation must have either ICQ or MSN.
- 3. All members must agree to
follow all these rules and agree to take part in at least 25% of the Kill
runs in a set. (These are organized around 4 main time zones).
- 4. Any past member must
identify himself or herself when joining…. Failing to do so can lead to
immediate removal if it is found out at a later date.
- 5. All new members are barred
from voting and running for public office for there first full set of
joining the NeoFederation.